Off the back of The Game Awards, Chris asks a question about the way the industry looks at a year in games, while offering up a way to change the conversation around "Game of the Year" and what that should really mean. We share our thoughts on how we define Game of the Year, chat about asymmetric multiplayer in the wake of Illfonic's leaked Ghostbuster's MP game, look at market saturation for things like Battle Royale's and what keeps company's trying to tap into that market (mostly unsuccessfully), Ubisoft remaking the original Splinter Cell with the Far Cry 6 team, and of course Sony finally bringing swappable faceplates or "Console Covers" after a year of PS5 being on the market. Join us on Triangle Squared: A PlayStation Podcast!
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